Products Are Hard

  • Home
  • Archives
  • Past Conferences
    • Melbourne 2013
    • San Francisco 2013
    • San Francisco 2012
  • Our Consulting
You are here: Home / Product Strategy / Un-human experience

Un-human experience

July 19, 2011 By Nathan Dintenfass

A few days ago I advocated using the word “human” in place of “user” when thinking about crafting experiences. In short, such language would make it easier to remember we are making things that people will enjoy or value, especially in relation to the Minimum Human Experience (as opposed to the Minimum Viable Product). Rather than first focusing on optimizing the numbers flowing into an analytics system, we should instead ask what it is that actual humans would want.

Today I came across the most striking example I’ve seen yet of an experience decidedly not human:

Google News Gamification

Badges. For reading the news. Really. You can earn badges by reading certain kinds of news.

Who wants this?

This feature was created not by thinking about humans but rather by thinking about metrics and advertisers—gamification increases metrics such as number of page hits per session and frequency of sessions. Quantifying readers’ interests is beneficial to advertisers—if they know I’m interested in certain kinds of news, that is a valuable bit of targeting data (though they’d know that anyway, so the badges seem more about encouraging me to click more links). When people say that Google is an engineering-driven organization that doesn’t understand people, this is exactly what they are talking about.

Prediction: we will see increasing apathy and backlash to this kind of wanton use of game mechanics in domains that are neither competitive nor driven by external motivators.

Filed Under: Product Strategy Tagged With: humans first

Contact Us For More

Like the way we think? Find out more about working with us at Product House to take your product development methods and culture to the next level.
Products Are Hard is a blog, a conference series, and a simple truth. The humans behind this endeavor are Abie and Nathan, principals of Product House.

Don’t miss out

Given email address is already subscribed, thank you!
Oops. Something went wrong. Please try again later.
Please provide a valid email address.
Thank you, your sign-up request was successful! Please check your e-mail inbox.
Please complete the CAPTCHA.
Please fill in the required fields.

Greatest Hits

Choosing a technology is choosing a culture

Deconstructing Agile Part 1: The Language of Agile is Broken

Sprint is a four-letter word

Agile for Executives

The five pillars of product management

Get in touch

415.683.6936
@productsarehard

Nathan Dintenfass

Nathan brings over fifteen years of technical and business experience with a focus on Internet technologies, product management, and brand positioning.

View My Blog Posts

Abie Hadjitarkhani

Abie has over fifteen years of experience in software development, user experience, psychology, education, and the arts.

View My Blog Posts
  • Email
  • Facebook
  • Flickr
  • Twitter

Copyright © 2025 Hotel Delta